Saves
Started by: Joe (guest)
On: 1257311669|%e %b %Y, %H:%M %Z|agohover
Number of posts: 3
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Summary:
Why keep saving throws?
Saves
Joe (guest) 1257311669|%e %b %Y, %H:%M %Z|agohover

d20 Star Wars inverts saves to be a defensive characteristic, not unlike AC. As a matter of fact, REF replaces AC in that system. This system seems more intuitive to me: it makes it so that any time you are attacked (whether by poison (FORT), a sword (AC), a trap (REF) or a fae's magic (WILL)) the attacker rolls against your defensive statistic. All it takes is to convert the d20 roll to a standard 10 (like AC), and REF becomes synonymous with touch AC. Was it considered and discarded, if so was it a matter of preference, or was it not considered? If it was discarded, I'd be interested to know any major complications before overhauling the system for my personal use ;-). Thanks!

~Joe

unfold Saves by Joe (guest), 1257311669|%e %b %Y, %H:%M %Z|agohover
Re: Saves
KerrickKerrick 1257622613|%e %b %Y, %H:%M %Z|agohover

That's too much like 4E, IMO. I didn't want to go *that* far in changing things.

unfold Re: Saves by KerrickKerrick, 1257622613|%e %b %Y, %H:%M %Z|agohover
Re: Saves
Joe (guest) 1257659916|%e %b %Y, %H:%M %Z|agohover

Ah. I haven't read 4e.

unfold Re: Saves by Joe (guest), 1257659916|%e %b %Y, %H:%M %Z|agohover
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