Table 1: The Bard
| Level | Base Attack Bonus |
Fort Save |
Ref Save |
Will Save |
Special |
|---|---|---|---|---|---|
| 21st | +16/+11/+6/+1 | +8 | +12 | +12 | Bardic music |
| 22nd | +16/+11/+6/+1 | +9 | +12 | +12 | |
| 23rd | +17/+12/+7/+2 | +9 | +13 | +13 | |
| 24th | +18/+13/+8/+3 | +10 | +13 | +13 | Bardic music |
| 25th | +18/+13/+8/+3 | +10 | +14 | +14 | Bonus feat |
| 26th | +19/+14/+9/+4 | +10 | +14 | +14 | |
| 27th | +20/+15/+10/+5 | +11 | +15 | +15 | Bardic music |
| 28th | +21/+16/+11/+6 | +11 | +15 | +15 | |
| 29th | +21/+16/+11/+6 | +12 | +16 | +16 | |
| 30th | +22/+17/+12/+7 | +12 | +16 | +16 | Bardic music, bonus feat |
| 31st | +22/+17/+12/+7 | +13 | +17 | +17 | |
| 32nd | +23/+18/+13/+8 | +13 | +17 | +17 | |
| 33rd | +23/+18/+13/+8 | +14 | +18 | +18 | Bardic music |
| 34th | +24/+19/+14/+9 | +14 | +18 | +18 | |
| 35th | +24/+19/+14/+9 | +15 | +19 | +19 | Bonus feat |
| 36th | +25/+20/+15/+10 | +15 | +19 | +19 | Bardic music |
| 37th | +25/+20/+15/+10 | +16 | +20 | +20 | |
| 38th | +26/+21/+16/+11 | +16 | +20 | +20 | |
| 39th | +26/+21/+16/+11 | +17 | +21 | +21 | Bardic music |
| 40th | +27/+22/+17/+12 | +17 | +22 | +22 | Bonus feat |
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Table 2: Bard Spells Per Day
|
Table 3: Bard Spells Known
|
Bard Spell List
Bards can choose spells from the following list.
7th-Level Bard Spells
Charm Monster, Mass. As charm monster, but all within 30 ft.
Hold Person, Mass. As hold person, but all within 30 ft.
Insanity. Subject suffers continuous confusion.
Invisibility, Mass. As invisibility, but affects all in range.
Irresistible Dance. Forces subject to dance.
Magnificent Mansion F. Door leads to extradimensional mansion.
Mirage Arcana. As hallucinatory terrain, plus structures.
Power Word, Blind. Blinds creature with 200 hp or less.
Shadow Conjuration, Greater. As shadow conjuration, but up to 6th level and 60% real.
Summon Monster VII. Calls extraplanar creature to fight for the caster.
8th-Level Bard Spells
Dominate Monster. As dominate person, but any creature.
Mind Blank. Subject is immune to mental/emotional magic and scrying.
Power Word, Stun. Stuns creature with 150 hp or less.
Screen. Illusion hides area from vision, scrying.
Shadow Evocation, Greater. As shadow evocation, but up to 7th level and 60% real.
Summon Monster VIII. Calls extraplanar creature to fight for the caster.
9th-Level Bard Spells
Antipathy. Object or location affected by spell repels certain creatures.
Disjunction. Dispels magic, disenchants magic items.
Foresight. "Sixth sense" warns of impending danger.
Hold Monster, Mass. As hold monster, but all within 30 ft.
Power Word, Kill. Kills one creature with 100 hp or less.
Summon Monster IX. Calls extraplanar creature to fight for the caster.
Sympathy M. Object or location attracts certain creatures.
Wail of the Banshee. Kills one creature/level.





